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Main sf 3 third strike retroarch android
Main sf 3 third strike retroarch android









  1. MAIN SF 3 THIRD STRIKE RETROARCH ANDROID HOW TO
  2. MAIN SF 3 THIRD STRIKE RETROARCH ANDROID MOVIE

MAIN SF 3 THIRD STRIKE RETROARCH ANDROID HOW TO

For a full explanation on Kara throws and how to do them, check out this page. Pulling off Kara moves with Makoto is not as tricky as a traditional Kara-throw.

MAIN SF 3 THIRD STRIKE RETROARCH ANDROID MOVIE

Movie by Music by Metronome Makoto's Kara Moves A Kara Move allows you to move closer to an opponent - extending the range of an attack. This video tutorial explains how to do Makoto's Kara Moves. Knock them out of the air with a jumping Hard Kick, and set them up for another trap.Combo them right as they stand, pick from pretty much any of the combos below.Simply pause for a split-second and grab them with the Karakusa.Sweep them with a crouching Hard Punch and make them face the same getting up situation.Crouching Light Kick, cancel into an a Hayate (Dash Punch), this combo puts you in good position to combo them again with it if they don't block, or to grab them with the Karakusa if they block after the combo.Crouching Light Kick cancel into an EX-Oroshi (Flashing Overhead Chop).Standing 'Meaty' Medium Punch, link into a standing Light Kick, cancel into an EX-Oroshi (Flashing Overhead Chop).Standing 'Meaty' Medium Punch then go into the Karakusa (Grab and Choke).Pause for a split-second and then do a Karakusa (Grab and Choke) as your opponent gets up.Crouching Light Kick, then go into a Karakusa (Grab and Choke).Note that this is NOT a complete list, just some of the usual tricks. Here's some of the better/more common set ups. Makoto has several tactics in her mix up game that she can use as her opponent gets up. What to do as your opponent gets off the ground Please see Makoto's Kara Moves section below for more information. There's also a way to increase the range your Karakusa has.

main sf 3 third strike retroarch android

In the near future I'll be adding a video that shows most of the common set ups and how to do them, please keep checking back to see the video. These are just a few of many ways to set up the Karakusa.

  • After causing block stun (recovery time after an opponent blocks a move) from a jumping attack.
  • After a crouching Light Kick, when you're close.
  • After sticking out a ' meaty' standing Medium Punch when you're close to the other fighter.
  • Here's some common ways to land the Karakusa. You should always be trying to find ways to land the Karakusa - or at least giving your opponent the idea that you COULD use it - to keep them in the spots you want them to be. These setups and combos will keep your opponent guessing, and you'll be doing a lot of damage/stun along the way. Landing combos after a Karakusa is one of the most important aspects of playing Makoto. It's a command grab that does an alright amount of stun, but it leaves your opponent open for a split-second so you can combo them. The Karakusa is the reason you play Makoto. Movie by Music by Metronome The Karakusa (Grab and Choke) Corner traps - tough time escaping once she's pinnedĪ video tutorial that shows you situations where you can use and abuse Makoto's Karakusa (Grab and Choke). + Easy to frustrate your opponent with her traps + Capable of applying a lot of offensive pressure + Outstanding mix-up game as your opponent gets up + Makoto's moves have exceptional priority Makoto's tactics are frustrating and deadly to beginning and mid-level players, and yet she's still one of the best fighters against top competition. Very few people argue about how excellent she is in the right hands though. Most players put her right around the 4th best overall character in the game, although some feel she's higher or lower based on their own preferences.

    main sf 3 third strike retroarch android main sf 3 third strike retroarch android

    Makoto is one of the best fighters in Street Fighter 3 Third Strike. Movie courtesy of Adryanv and 2Hai Character overview Watch the Japanese Makoto player J perform several of Makoto's best traps and advanced techniques is this video collage.











    Main sf 3 third strike retroarch android